
On the note of damage-over-time, Death has a high resistance to Bleed attacks, so don't expect Bleed to deal much damage to her. DoTs become even more effective because Death takes two turns each Battle Round, allowing the DoTs to affect her twice each Round. Since attacks that apply damage-over-time effects already deal low damage, her stacks of Block and Block+ are less of a problem. Since it applies Bleed, it also increases Death's damage while your characters are Bleeding.ĭarkest Dungeon 2: How To Defeat The Shamblerĭamage-over-time effects are especially useful against Death. Shuffle can mess up parties that need to be in specific ranks for their skills to work. If your frontline is prepared well this attack shouldn't be too bothersome.Īpplies 2x Bleed to all targets hit by TrampleĪpplies 1 Stress and a 25% chance to apply an additional StressĪ painful attack to deal with if you aren't preparedĪpplies Bleed and Stress to your entire party If Death uses this move, prepare for Trample immediately afterward.Ģx Stacks of Block makes either attacks that ignore Block or DoT applying attacks a good option here. Since this can target anyone, make sure you have Taunt or Guard up to protect your fragile backline from this attack. The stress and Bleed just makes it even worse to deal with. If Target has a combo token, transfer all DoTs to targetĪ worrisome skill because of its damage alone. Nothing super special, making it the best attack you can hope Death uses.Īpplies 1 Stress with a 50% chance to apply an additional stress While it's annoying to lose a character for a turn, the stun can be resisted and this attack still eats up one of Death's turns.

Adds a debuff that reduces Deathblow res by 50%
